Death Guard

Tax: flat → 1st–2nd / 3rd+
  • 10 models
    flat → 1st–2nd
    360 370 +10
  • 3 models
    flat → 1st–2nd
    115 115 —
  • 5 models
    flat → 1st–2nd
    180 185 +5
  • 10 models
    flat → 3rd+
    360 400 +40
  • 3 models
    flat → 3rd+
    115 145 +30
  • 5 models
    flat → 3rd+
    180 215 +35
· costs more per unit in multiples
  • 1 model
    1st–2nd
    135 130 -5
  • 1 model
    3rd+
    145 140 -5
· costs more per unit in multiples
  • 1 model
    1st–2nd
    145 140 -5
  • 1 model
    3rd+
    155 150 -5
  • 1 model
    —
    195 185 -10
  • 1 model
    —
    170 160 -10
Legends NEW
  • 1 model
    —
    — 65 NEW
Legends NEW
  • 1 model
    —
    — 85 NEW
Legends NEW
  • 10 models
    —
    — 50 NEW
  • 20 models
    —
    — 100 NEW
Legends NEW
  • 10 models
    —
    — 310 NEW
  • 5 models
    —
    — 155 NEW
Legends NEW
  • 1 model
    —
    — 70 NEW
· costs more per unit in multiples
  • 3 models
    1st–2nd
    160 150 -10
  • 6 models
    1st–2nd
    305 305 —
  • 3 models
    3rd+
    170 160 -10
  • 6 models
    3rd+
    315 315 —
  • 1 model
    —
    110 105 -5
  • 1 model
    —
    120 110 -10
  • 1 model
    —
    100 90 -10
  • 10 models
    —
    180 175 -5
  • 5 models
    —
    90 90 —
  • 7 models
    —
    125 125 —
Tax: 1st / 2nd+ → 1st–2nd / 3rd+
  • 1 model
    1st → 1st–2nd
    170 170 —
  • 1 model
    2nd+ → 3rd+
    200 200 —
  • 1 model
    —
    100 90 -10

Increases red ▲, decreases green ▼, new / removed flagged. A 1st–2nd / 3rd+ split means the unit costs more per copy once you field multiples; ⚙ rows are per-item wargear upgrades.